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Undercity // The Initiative
Common
Non-foil
Traditional foil
EN
Released · Illustrated by Ioannis Fiore
- Booster breakdown not published yet Scryfall has not listed which products this set comes in.
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Non-foil
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Traditional foil
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Oracle text
You can't enter this dungeon unless you "venture into Undercity."
Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge — Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well — Scry 2. (Leads to: Arena, Stash)
Trap! — Target player loses 5 life. (Leads to: Archives)
Arena — Goad target creature. (Leads to: Archives, Catacombs)
Stash — Create a Treasure token. (Leads to: Catacombs)
Archives — Draw a card. (Leads to: Throne of the Dead Three)
Catacombs — Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
//
Whenever one or more creatures a player controls deal combat damage to you, that player takes the initiative.
Whenever you take the initiative and at the beginning of your upkeep, venture into Undercity. (If you're in a dungeon, advance to the next room. If you're not, enter Undercity. You can take the initiative even if you already have it.)
Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge — Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well — Scry 2. (Leads to: Arena, Stash)
Trap! — Target player loses 5 life. (Leads to: Archives)
Arena — Goad target creature. (Leads to: Archives, Catacombs)
Stash — Create a Treasure token. (Leads to: Catacombs)
Archives — Draw a card. (Leads to: Throne of the Dead Three)
Catacombs — Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
//
Whenever one or more creatures a player controls deal combat damage to you, that player takes the initiative.
Whenever you take the initiative and at the beginning of your upkeep, venture into Undercity. (If you're in a dungeon, advance to the next room. If you're not, enter Undercity. You can take the initiative even if you already have it.)
Legalities
Legal Not legal
Standard
Not legal
Pioneer
Not legal
Modern
Not legal
Legacy
Not legal
Vintage
Not legal
Pauper
Not legal
Premodern
Not legal
Old School
Not legal
Future
Not legal
Commander
Not legal
Duel Commander
Not legal
Oathbreaker
Not legal
Pauper Commander
Not legal
PreDH
Not legal
Brawl
Not legal
Standard Brawl
Not legal
Historic
Not legal
Timeless
Not legal
Alchemy
Not legal
Gladiator
Not legal
Penny Dreadful
Not legal
tlr
Not legal
competitivebrawl
Not legal
Identifiers and data
- Scryfall id
- 2c65185b-6cf0-451d-985e-56aa45d9a57d
- Oracle id
- 36b61021-72f0-4c22-a41d-9b2f093d7ca8
- Multiverse ids
- 569957
- Set code
- TCLB
- Collector number
- 20
- Layout
- double_faced_token
- Frame
- 2015
- Border
- black
- Frame effects
- inverted
- Booster
- No
- Games
- paper
- Story spotlight
- No
- Reserved list
- No
- Preview source
- Wizards of the Coast
- Preview date
- 2022-05-17