A-Fall of the Impostor
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.
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Standard
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Pioneer
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Modern
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Legacy
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Vintage
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Pauper
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Premodern
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Old School
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Future
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Commander
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Duel Commander
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Oathbreaker
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Pauper Commander
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PreDH
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Brawl
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Standard Brawl
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Historic
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Timeless
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Alchemy
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Gladiator
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Penny Dreadful
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tlr
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competitivebrawl
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