Give // Take (Pioneer Masters #389, Uncommon) No sellers have listed it yet.
Give // Take //
Sorcery // Sorcery
Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.)
//
Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
//
Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.)
Fuse
All printings
| Card | Set | No. | Rarity | Finishes | Lang | Deck | Price |
|---|---|---|---|---|---|---|---|
| Pioneer Masters | |||||||
|
|
Pioneer Masters | #389 | Uncommon | nonfoil | en | No price yet | |
| The List | |||||||
|
|
The List | #DGM-129 | Uncommon | nonfoil | en | No price yet | |
| Dragon's Maze | |||||||
|
|
Dragon's Maze | #129 | Uncommon | nonfoil, foil | en | Simic Domination | No price yet |
Legalities
Legal Not legal
Standard
Not legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal
Premodern
Not legal
Old School
Not legal
Future
Not legal
Commander
Legal
Duel Commander
Legal
Oathbreaker
Legal
Pauper Commander
Not legal
PreDH
Not legal
Brawl
Legal
Standard Brawl
Not legal
Historic
Legal
Timeless
Legal
Alchemy
Not legal
Gladiator
Legal
Penny Dreadful
Legal
tlr
Legal
competitivebrawl
Legal